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Dragoon

Trooper is the first male Kamael profession, levels 20 to 39. It's a fast melee fighter with an ancient sword or rapier that learns to gather souls and spend them on empowered attacks. A Trooper farms briskly solo and works well in a party. At level 40 you choose a path: Berserker, a damage dealer with a two-handed ancient sword, or Soul Breaker, a rapier fighter with dark magic. After that come Doombringer or Soul Hound.

NomeDistânciaMP/HP
Light Armor MasteryNv. 1

When equipped with light armor, increases P. Def. by 0.9 and Evasion by 3, and decreases the opponent's Critical Rate/Damage by 5%.

Passiva:

Bônus de equipamento

Em si mesmo

- / -

Light Armor MasteryNv. 2

When equipped with light armor, increases P. Def. by 2.2 and Evasion by 3, and decreases the opponent's Critical Rate/Damage by 5%.

Passiva:

Bônus de equipamento

Em si mesmo

- / -

Magic ImmunityNv. 6

Increases M. Def. by 19.

Passiva:

Habilidade passiva

Em si mesmo

- / -

Magic ImmunityNv. 7

Increases M. Def. by 20.

Passiva:

Habilidade passiva

Em si mesmo

- / -

Soul MasteryNv. 4

Absorbs souls. 294 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 12 souls can be absorbed.

Passiva:

Característica racial

Em si mesmo

- / -

Ancient Sword MasteryNv. 1

Increases P. Atk. by 5.2 when using an ancient sword.

Passiva:

Bônus de equipamento

Em si mesmo

- / -

Rapier MasteryNv. 1

Increases P. Atk. by 3.2 when using a short sword.

Passiva:

Bônus de equipamento

Em si mesmo

- / -

Strike BackNv. 1

Transfers damage from close range physical attacks and skills back to the opponent. Continuously consumes MP proportionately to the user's level.

Ativa:

Aura ativa

Em si mesmo

- / -

Dark StrikeNv. 1

Attacks the enemy with 108 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Overhit is possible.

Ativa:

Habilidade física

—

16 / -

Dark StrikeNv. 2

Attacks the enemy with 117 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Overhit is possible.

Ativa:

Habilidade física

—

16 / -

Dark StrikeNv. 3

Attacks the enemy with 126 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Overhit is possible.

Ativa:

Habilidade física

—

16 / -

Double ThrustNv. 1

Attacks the enemy with 108 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Overhit is possible.

Ativa:

Habilidade física

—

16 / -

Double ThrustNv. 2

Attacks the enemy with 117 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Overhit is possible.

Ativa:

Habilidade física

—

16 / -

Double ThrustNv. 3

Attacks the enemy with 126 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Overhit is possible.

Ativa:

Habilidade física

—

16 / -

Abyssal BlazeNv. 1

Inflicts dark damage on the enemy with 24 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.

Ativa:

Habilidade mágica

750

12 / -

Abyssal BlazeNv. 2

Inflicts dark damage on the enemy with 26 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.

Ativa:

Habilidade mágica

750

13 / -

Change WeaponNv. 1

Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon.

Ativa:

Habilidade mágica

Em si mesmo

23 / -

Light Armor MasteryNv. 1

When equipped with light armor, increases P. Def. by 0.9 and Evasion by 3, and decreases the opponent's Critical Rate/Damage by 5%.

Tipo:
Passiva

Bônus de equipamento

Distância:
Em si mesmo
MP/HP:

- / -

Light Armor MasteryNv. 2

When equipped with light armor, increases P. Def. by 2.2 and Evasion by 3, and decreases the opponent's Critical Rate/Damage by 5%.

Tipo:
Passiva

Bônus de equipamento

Distância:
Em si mesmo
MP/HP:

- / -

Magic ImmunityNv. 6

Increases M. Def. by 19.

Tipo:
Passiva

Habilidade passiva

Distância:
Em si mesmo
MP/HP:

- / -

Magic ImmunityNv. 7

Increases M. Def. by 20.

Tipo:
Passiva

Habilidade passiva

Distância:
Em si mesmo
MP/HP:

- / -

Soul MasteryNv. 4

Absorbs souls. 294 or more Exp. is needed to absorb a soul. There is a 15 percent chance of absorbing an additional soul on a critical hit. Maximum of 12 souls can be absorbed.

Tipo:
Passiva

Característica racial

Distância:
Em si mesmo
MP/HP:

- / -

Ancient Sword MasteryNv. 1

Increases P. Atk. by 5.2 when using an ancient sword.

Tipo:
Passiva

Bônus de equipamento

Distância:
Em si mesmo
MP/HP:

- / -

Rapier MasteryNv. 1

Increases P. Atk. by 3.2 when using a short sword.

Tipo:
Passiva

Bônus de equipamento

Distância:
Em si mesmo
MP/HP:

- / -

Strike BackNv. 1

Transfers damage from close range physical attacks and skills back to the opponent. Continuously consumes MP proportionately to the user's level.

Tipo:
Ativa

Aura ativa

Distância:
Em si mesmo
MP/HP:

- / -

Dark StrikeNv. 1

Attacks the enemy with 108 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Overhit is possible.

Tipo:
Ativa

Habilidade física

Distância:
—
MP/HP:

16 / -

Dark StrikeNv. 2

Attacks the enemy with 117 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Overhit is possible.

Tipo:
Ativa

Habilidade física

Distância:
—
MP/HP:

16 / -

Dark StrikeNv. 3

Attacks the enemy with 126 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a sword, blunt weapon, or ancient sword. Overhit is possible.

Tipo:
Ativa

Habilidade física

Distância:
—
MP/HP:

16 / -

Double ThrustNv. 1

Attacks the enemy with 108 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Overhit is possible.

Tipo:
Ativa

Habilidade física

Distância:
—
MP/HP:

16 / -

Double ThrustNv. 2

Attacks the enemy with 117 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Overhit is possible.

Tipo:
Ativa

Habilidade física

Distância:
—
MP/HP:

16 / -

Double ThrustNv. 3

Attacks the enemy with 126 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Overhit is possible.

Tipo:
Ativa

Habilidade física

Distância:
—
MP/HP:

16 / -

Abyssal BlazeNv. 1

Inflicts dark damage on the enemy with 24 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.

Tipo:
Ativa

Habilidade mágica

Distância:
750
MP/HP:

12 / -

Abyssal BlazeNv. 2

Inflicts dark damage on the enemy with 26 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls.

Tipo:
Ativa

Habilidade mágica

Distância:
750
MP/HP:

13 / -

Change WeaponNv. 1

Changes a general weapon to a Kamael exclusive weapon. The weapon can be reverted back to a general weapon.

Tipo:
Ativa

Habilidade mágica

Distância:
Em si mesmo
MP/HP:

23 / -